Project: “Wonder Park” A Paramount Animation Feature that will premiere the 15th March 2019.
I worked as a CFX and pipeline technical director. My mainly duties were:
– Creating Maya plugins and proprietary pipeline tools mainly for CFX but also for FX, vegetation and crowds.
– Troubleshooting within production up to the final delivery of the product.
– Design and optimize processes and tools to fit production needs.
– Provide support to the artists in a variety of areas including scripting and writing tools to facilitate the CG animation process.
– Shot work simulating cloth (nCloth) and hair (nHair) and doing groom fixes (Yeti)
Wonder Park Reel
A part from doing a bunch of tools helping to overcome several big problems in the show, I did some shot work too, here it is some of the shots I worked on and that made into the final movie (some other shots were cut, so sad)
Trailers